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Thread Statistics | Show CCP posts - 10 post(s) |

Robert Caldera
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Posted - 2009.03.31 11:18:00 -
[1]
Edited by: Robert Caldera on 31/03/2009 11:23:33
Originally by: CCP Chronotis
1. The base ECM jammer optimal and falloff ranges have been changed so there is a shorter optimal range but longer falloff range which is affected by numerous bonuses.
2. Signal Distortion Amplifiers (low slot ECM enhancers) have been changed to provide a bonus to both ECM strength and range and their bonus changed respectively.
3. Caldari Recon ships (Falcon & Rook) will have their ECM range reduced so they will not be effective at such huge distances any more but will still be much longer range than any of the other recons are capable off.
what numbers are we talking about? Are there some defined bonus percentages? |

Robert Caldera
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Posted - 2009.03.31 11:18:00 -
[2]
Edited by: Robert Caldera on 31/03/2009 11:23:07
Originally by: CCP Chronotis
1. The base ECM jammer optimal and falloff ranges have been changed so there is a shorter optimal range but longer falloff range which is affected by numerous bonuses.
2. Signal Distortion Amplifiers (low slot ECM enhancers) have been changed to provide a bonus to both ECM strength and range and their bonus changed respectively.
3. Caldari Recon ships (Falcon & Rook) will have their ECM range reduced so they will not be effective at such huge distances any more but will still be much longer range than any of the other recons are capable off.
what numbers are we talking about? Are there some defined bonus percentages? |

Robert Caldera
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Posted - 2009.03.31 12:27:00 -
[3]
dont bring the falcons in the fire range of other ships. Falcon is always primary, its nonsense to operate at close range while sitting in a paper plane, which everybody shoots at. Nobody would use such a T2 expensive ship anymore due to the high probability for losing it right after decloaking.
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Robert Caldera
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Posted - 2009.03.31 14:22:00 -
[4]
Edited by: Robert Caldera on 31/03/2009 14:27:42 Edited by: Robert Caldera on 31/03/2009 14:26:57 well, with the shorter range the falcon gets unusable for fleet fights, but at least its still a good option for small scale PvP due to its increased ECM strength. I could live with that... thanks for not nerfing the falcon to death.
The only thing I wish would be 4 launcher or 4 rails (prefered) slots for defence(HAM or HM).
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Robert Caldera
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Posted - 2009.03.31 19:48:00 -
[5]
give the rook some better tank and dps in cost of ECM range/efficiency so there is a ship differently from the falcon.
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Robert Caldera
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Posted - 2009.04.01 23:29:00 -
[6]
Edited by: Robert Caldera on 01/04/2009 23:29:22 the constant comparisons of the falcon to other recons are annoying me. Such are just for dogs unless you dont like diversity, the caldari recons are just different! Otherwise, we could make them all do the same across races but color the effects differently and voila we have a perfect balanced, but dull and boring game, where everybody can do the same like others.
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Robert Caldera
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Posted - 2009.04.05 14:12:00 -
[7]
Edited by: Robert Caldera on 05/04/2009 14:16:40
Originally by: Commandante Caldari The problem is: people ignore that and whining is the easy way, noobs whine anyway because they have no deep knowlegde and have any clue what happened to them. Most of the people don't want to prepare against ECM because it needs some changes in their routine.
very true.
Nerf everything what is not gank or tank and even WORKS(w00000000w!!) The worst thing is CCP follow the whines and really do it, bye bye diversity.
In my opinion its going really to only gank/tank since I'm playing eve, with tons of useless things around it those nobuddy uses.
So now its ECM, what is going to be tomorrow? |

Robert Caldera
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Posted - 2009.04.05 19:43:00 -
[8]
Edited by: Robert Caldera on 05/04/2009 19:43:12
Originally by: Mycenaean Take away its range so it equals the Pilgrim/Rapier, and nerf the ECM strenght..
if you like the pilgrim, take a pilgrim, no need for making the falcon equal to other ships, it IS a different ship. You know why there are 4 races in the game??
The falcon was fine as it was.
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Robert Caldera
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Posted - 2009.04.13 21:31:00 -
[9]
Originally by: 5pinDizzy After reading this whole thread I've been put in the mood to just delete all the ewar bonused caldari ships from the game.
If there was any real balance in the game then the called primaries wouldnt be the same old shiptypes in every single fight.
I translate: make the ships all the same finally, the way it does not matter anymore what you declare primary to get rid of all that annoying stuff called "strategy".
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Robert Caldera
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Posted - 2009.04.14 13:40:00 -
[10]
please increase them for the falcon as well.
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Robert Caldera
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Posted - 2009.04.14 14:40:00 -
[11]
100km with all skills to V dude! Way too close.
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Robert Caldera
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Posted - 2009.04.14 17:39:00 -
[12]
130-140km would be fine, 100 is too much of a nerf!! The falcon needs its range.
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Robert Caldera
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Posted - 2009.04.14 21:08:00 -
[13]
Edited by: Robert Caldera on 14/04/2009 21:12:17 Edited by: Robert Caldera on 14/04/2009 21:08:11
Originally by: Gut Punch Edited by: Gut Punch on 14/04/2009 21:05:59 100km range is still to far. Thats still around 50 seconds for cruisers to close and BCs/BSes are even longer!
Falcons max ECM range needs to be 30-60km like every other EW ship. And I don't care about the "secondary" bonus bull - Minmatar Recons never use the TP bonus, RSDs are a waste of time and completely ineffective if you have more than one hostile on the field, and Tracking Disruptors don't work against EVERYONE like ECM.
Lets stop beating around the bush and really bring ECM in line with Webs, Disruptors, and Neuts.
right, lets make the situation worse than it is right now. Caldari Recon the only useful one? Naaahhhh, no good, nerf it into oblivion similarly like the useless recons other races have plsthx.
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Robert Caldera
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Posted - 2009.04.15 14:54:00 -
[14]
other recons are cr*p, save the falcon
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Robert Caldera
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Posted - 2009.04.16 12:11:00 -
[15]
Originally by: Sol Halcon
Originally by: AZN Steve so , pirates wont be able to use falcons anymore ? ... that's not really fair , is it ?
Actually my friend, in their haste to remove the evil Falcon from the average fleet, they created quite the belt prowler. Think about it, it warps cloaked, therefore can slide around undetected until it finds a victim. Then it can get within 2K decloak, jam, and kill. It's got great jam strength, will easily fit 4 racials, (or multis, your pref) can fit a large shield extender, warp scram, MWD, 3 t-2 electron blasters, 2 SDA's and a mag stab...or visa versa. Ether way, you'll most likely never get caught if you play it right. Get 2 of ya working together, and you can really rule the belts.
Cheers! ~Sol
wow falcon is literally a gank monster with its 2 HM/HAM launcher + 2 unbonused medium rails doing approx. 130 DPS in total.
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